![]() In order to make the entire display visible, the LCD requires a lens with a slightly larger viewing area (~1 mm on each side). The IPS panel's viewing area is slight larger than that of the AGS-101.Since most of the display is not supported by the shell, we have designed a 3D-printed centering bracket. It's also available separately. Unlike the AGS-101 display, the IPS LCD is much thinner and has a larger bezel on the left side.V2 eliminates the screen tearing from the first iteration of the ribbon cable and streamlines the ribbon design.Updated pictures with the V2 ribbon are forthcoming. Please check out our tutorial for instructions on how to install the IPS LCD (centered and offset methods) and the built-in brightness controller.1 x Ribbon cable adapter (compatible with 32 and 40-pin boards).Supports the software-based sleep mode built into select games.10 brightness levels (requires soldering three wires).Easy, solder-free installation with little trimming involved.Backlit IPS LCD brighter than AGS-101 or NDSL displays.Initial brightness to 30% and optimized night brightness settings on V2.Streamlined V2 ribbon design for easy installation.V2 includes a newly synchronized clock to fix the diagonal screen tearing present in the first iteration of the ribbon cable.If you are still in need of a centring bracket, they are available for purchase separately. NOTE: Due to some shells, such as the Funny Playing GBA shells, being moulded for the IPS, the 3D-printed bracket is no longer included in this kit, as it cannot be used with these shells. Please read the product description carefully and in its entirety before purchasing. V2 includes an upgraded ribbon cable that eliminates the screen tearing for a seamless display. Enjoy your favorite GBA titles with this startlingly crisp and impressively vibrant backlit IPS LCD display by Funny Playing. ![]() Gone is the blur of early 2000s hardware. Like its predecessor, it can also serve as an extra controller and display for the Nintendo Gamecube, enabling both consoles to work together on individual titles.Introducing the sharpest Game Boy Advance display yet. The small form factor of the Advance SP makes it a portable ever produced by Nintendo, and when you factor in the backward compatibility, it gives it an effective library of over 2,000 games, more than any other Nintendo console. ![]() Since it can play all of the old games, this means it enables various color options for original monochrome Gameboy games. Nintendo chose the pink exterior to emphasize how colorful the SP is and how well the colors are displayed. Even though all of the hardware is new, most GameBoy accessories still work with the unit, and all the titles from all the earlier systems function perfectly. Since the game slot has been moved to the front, the games are easier to insert and remove. In addition, the clamshell design helps prevent damage to the unit when placed in a pocket or purse. It is powered by a lithium-ion battery for up to six hours of continuous play, and the battery's charger doubles as an AC adapter for the unit. Pixel resolution of 240 by 160 is retained from the original GBA, and the system is now capable of displaying up to 32,768 colors with its 15-bit RGB color output. A 7-bit Zilog Z80 co-processor allows backward compatibility with original Game Boy and Game Boy Color games. This processor also has the advantage of consuming even less power, enabling the system to run longer with less energy. The Game Boy Advance SP is built around a 32-bit ARM7TDMI with embedded memory of 32 KB plus 96 KB VRAM, providing additional information processing power over the original GBA. In addition to a more compact size and a folding design that protects the screen, this pink model has a very bright backlit screen. As the successor to the original GBA, Nintendo Game Boy Advance SP offers numerous improvements over the initial model.
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